Writes data from an array of waveforms to a .wav file. This VI automatically opens, writes to, and closes the .wav file.
(Windows) You must have DirectX 8.0 or later to use this VI. (Linux) You must have the Open Sound System (OSS) driver to use this VI.

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path specifies the absolute path to the wave file. If the path is empty or invalid, the VI returns an error. The default is <Not A Path>. | ||||||
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data writes any sound data to the internal buffers. For multi-channel sound data, data is an array of waveforms where each element of the array is a single channel.
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bits per sample specifies the quality of each sample in bits. Common resolutions are 16 bits and 8 bits. The default is 16 bits. | ||||||
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error in describes error conditions that occur before this VI or function runs.
The default is no error. If an error occurred before this VI or function runs, the VI or function passes the error in value to error out. This VI or function runs normally only if no error occurred before this VI or function runs. If an error occurs while this VI or function runs, it runs normally and sets its own error status in error out. Use the Simple Error Handler or General Error Handler VIs to display the description of the error code. Use error in and error out to check errors and to specify execution order by wiring error out from one node to error in of the next node.
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path out identifies the wave file passed in path. | ||||||
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error out contains error information. If error in indicates that an error occurred before this VI or function ran, error out contains the same error information. Otherwise, it describes the error status that this VI or function produces.
Right-click the error out front panel indicator and select Explain Error from the shortcut menu for more information about the error.
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