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Texture:Set Texture Method (Not in Base Package)

LabVIEW 8.5 Help
August 2007

NI Part Number:
371361D-01

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Method of SceneObject.

Reads or writes the texture you apply to an object in a 3D scene.

Parameters

NameDescription
TextureThe refnum input for the texture you apply to the object.
TextureThe refnum output for the texture you apply to the object.

Remarks

The following table lists the characteristics of this method.

Available in Run-Time Engine and Real-Time Operating SystemYes (Read/Write)
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access disallowedNo
Must wait until user interface is idleNo
Available with control VIsNo
Available with global VIsNo
Available with strict type definitionsNo
Available with polymorphic VIsNo

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