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Navigating a VI Using VI Scripting

LabVIEW 2013 Help

Edition Date: June 2013

Part Number: 371361K-01

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Requires: VI Scripting

Because block diagram objects in a VI are connected by terminals and wires, you can use a reference to one object to gain access to other connected objects. You can use this strategy of navigating a target VI in the following situations:

  • Inspecting or editing connections among objects
  • Obtaining a reference to an object that you cannot access directly with the Open VI Object Reference function or the Traverse for GObjects VI

If you can connect objects together manually in LabVIEW, LabVIEW most likely provides a property or method that allows you to navigate those connections programmatically. Therefore, all navigation tasks involve obtaining a reference to a starting object and then using the necessary properties and methods to obtain references to the connected objects. You can segment large navigation tasks into the following navigation subtasks:

The following example demonstrates how you can combine some of the previous navigation subtasks to solve a larger navigation problem.

Example Task: Preserving Wiring when Replacing a Function

You can write a scripting VI that replaces a One Button Dialog function with a Two Button Dialog function in any target VI. However, after making this replacement, you must ensure that the object that was wired to the button name input of the One Button Dialog function is wired to the T button name input of the new Two Button Dialog function. The following images illustrate the desired change.

Before After

Why This Example Task Requires Navigation

To replace the One Button Dialog function, you need only a reference to the function. However, to ensure that the original wiring persists to the new Two Button Dialog function, you also require a reference to the object that is wired to the button name input of the One Button Dialog function. You can obtain this string reference by navigating the connections between the One Button Dialog function and the connected object.

How to Use Navigation to Complete This Example Task

The following outline highlights the navigation subtasks that are necessary to navigate from the One Button Dialog function to the object wired to its button name input. Refer to the individual task topics for specific information about how to implement each task.

  1. Identify a starting point for navigation—You can use the One Button Dialog function as the starting point for navigation because you know that all target VIs of interest have a One Button Dialog function.
  2. Navigate from a node to a wire—You can use the reference to the One Button Dialog function to obtain a reference to the wire that connects to the button name input of the function.
  3. Navigate from a wire to a node—You can use the wire reference to obtain a reference to its source node.

After completing these three navigation tasks, you have access to all the references you need to complete the task.

Refer to the Navigation Overview VI in the labview\examples\Application Control\VI Scripting\Finding and Modifying Objects directory for a full solution to this scripting task.

Additional Examples


 

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