Owning Palette: Geometries VIs
Requires: Full Development System
Creates a 3D mesh to apply to a 3D object that appears in a 3D scene.
|error in describes error conditions that occur before this node runs. This input provides standard error in functionality.|
|New Mesh Refnum returns the reference to the mesh.|
|error out contains error information. This output provides standard error out functionality.|
Refer to the Using Meshes VI in the labview\examples\Graphics and Sound\3D Picture Control directory for an example of using the Create Mesh VI.