A joint is the connection point where two robot parts make contact. Joints connect robot parts and constraint movement between the parts. Add joints between robot parts to build an integrated robot model. If you do not add joints between robot parts, the robot model that you save is broken and contains fragments.
You can view the connection of robot parts by setting the root of the robot model. In the Robot Simulation Model Builder, right-click a component in the Parts Hierarchy tree and select Set Root from the shortcut menu. The Parts Hierarchy displays all the robot parts that connect to this root component. The robot parts that do not connect to the root component display separately.
You can drag one robot component onto another component in the Parts List or Parts Hierarchy to add a joint between the two components.
You can set the joint type to configure different behaviors of movement. Select a joint in the Parts Hierarchy, right-click, and select Joint Type from the shortcut menu. Select one of the following types of joints: