Short Name: TextureGenSPlane
Requires: Full Development System
Class: SceneGeometry Properties
To Use: Create a property.
Reads or writes the values that define the s-plane to which you apply the texture. The following equation defines the plane.
|A||The A coefficient of the plane equation.|
|B||The B coefficient of the plane equation.|
|C||The C coefficient of the plane equation.|
|D||The D coefficient of the plane equation.|
The following table lists the characteristics of this property.
|Available in Run-Time Engine||Yes|
|Available in Real-Time Operating System||No|
|Settable when the VI is running||Yes|
|Loads the front panel into memory||No|
|Need to authenticate before use||No|
|Loads the block diagram into memory||No|
|Remote access allowed||Yes|