Short Name: ModelViewMatrix
Requires: Full Development System
Class: SceneWindow Properties
To Use: Create a property.
Reads or writes a matrix that contains the translation, rotation, and scale values for the 3D scene that appears in the scene window.
The following table lists the characteristics of this property.
|Available in Run-Time Engine||Yes|
|Available in Real-Time Operating System||No|
|Settable when the VI is running||Yes|
|Loads the front panel into memory||No|
|Need to authenticate before use||No|
|Loads the block diagram into memory||No|
|Remote access allowed||Yes|